![]() Leveling up is almost useless, as stats don't make much of a difference. But combine all of this together and it becomes this convoluted plot that has very little charm or appeal, and makes little sense. Dialogues can be pretty cringy, but I don't mind that so much (early Final Fantasy games could be pretty cringy too). The characters are one-dimensional, none of them have a clear quest or evolution throughout the game. I found myself bored most of the time,and I would just mash buttons to go through dialogues. This game desperately needed professional writers who can create an engaging plot, and fully fleshed-out characters, and this to me is the greatest flaw of this game. I can't say I heard a memorable song, and some songs were quite annoying. I was underwhelmed by the music, and this is really a surprise given the people involved and the obvious care they put into it. I missed the Chrono Trigger settings where everything felt so real. Used sparingly, it would be okay, but here, most of the levels and towns are like that. ![]() Most areas feel alien in some way, like pink rocks and blue trees. It's definitely not a copy of something else, they came up with very original stuff. Elements of the storyline are really unique. The basic idea behind the combat system (locks, timed hits) is just perfect. The day-to-night shift is something I've never seen before, and underused in this game my opinion. The visuals and effects are incredible. And it pains me to give such a low note to this game, that I waited years for. I can't bring myself to rate it a 6, so 7 it is.
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